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1.
Faculty /Study Program
: Mathematics and Natural Science/Mathematics Education
2.
Course / Code
: Computer Programming, MAA 319
3.
Credit
: Theory : 2                 Practice : 1
4.
Semester/Time
: Sem: V,                     Time : 2 x 100 minutes
5.  Basic Competence                          : Students are able to compose a program to solve a problem of making decision using case-of statement
6.  Indicator                 :
¾   Students are able to use nested if statement to compose a program that contain decisions making

¾   Students are able to use logical operators in statements of decisions making
¾   Students are able to use boolean expressions in statements of decisions making
¾   Students are able to use case-of statement to compose a program that contain decisions making

7.  Essential Concepts                         : MAKING DECISIONS: nested if, case of
8.  Learning Activity                           : 11


Component

Detail Activity

Time

Method

Media

References

Character
Opening








Main
Activities
• Lecturer greets the students and asks some students to tell some important points of the topic in the last meeting
• Lecturer describes its relation to the next one.
• Lecturer explains the basic rule of  using relational operator, boolean expressions and case of statement
• Students are invited to give active participation in the discussion to compose a program for
a given problem in
decision making using relational operator, boolean expressions and case of statement
• In pair, students discuss and try their program
• Students present their idea
• Other students give their opinion
5’








75’
Explanation and Discussion







Explanation Demonstration, Discussion, practice, group work
Computer, LCD
A:23-28, B.1, B.4
Thinking logically, critically, creatively, and innovatively

Caring about social matters and environment

Closure            Student and lecturer conclude todays topic
Follow up       • Lecturer gives assignment programming
• Students are asked  to study further about algorithm and find many resources about them in the Internet


Learning Activity                    : 12 (practice, 1 sks practice = 100’)


Component

Detail Activity

Time

Method

Media

References

Character
Opening







Main
Activities




Closure


Follow up
• Lecturer reviews of some important point in the topic
• Lecturer asks students
to prepare their previous assignment
Students practice to compose a program to solve some problems as in assignment from lecturer.
Lecturer gives feedback to the result of students’ work
Lecturer describes the introduction of the next material
Students are supposed to
read the next material in handout and explore the Internet.
5’







80’





10’


5’
Explanation and Discussion






Practice,  by self/in a group




Explanation


Explanation
Computer, worksheet








worksheet /
quiz
Thinking logically, critically, creatively, and innovatively

Caring about social matters and environment
9.  Assessment
Rewrite your program to print the mark using case of statement.
10. References
A.  Compulsory :
Sri Andayani, 2010. Handout of Computer Programming, FMIPA UNY.

B.  Additional
1.   Jogiyanto, H.M. (1989). Turbo Pascal, Yogyakarta, Andi Offset

Yogyakarta, 23 August 
Lecturer,


Sri Andayani, M.Kom
NIP  19720426 199702 2 001

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